soundManager.url = '/sound/'; // directory where SM2 .SWFs live

// disable debug mode after development/testing..
soundManager.debugMode = false;

soundManager.onload = function() {
// SM2 has loaded - now you can create and play sounds!
soundManager.createSound('welche_farbe_ist_das_m');
soundManager.createSound('weiss_m');
soundManager.createSound('schwarz_m');
soundManager.createSound('rot_m');
soundManager.createSound('gelb_m');
soundManager.createSound('blau_m');
soundManager.createSound('grun_m');
soundManager.createSound('grau_m');
soundManager.createSound('orange_m');
soundManager.createSound('pink_m');
soundManager.createSound('violett_m');
soundManager.createSound('braun_m');
soundManager.createSound('schattierungen_m');
soundManager.createSound('hellgrun_m');
soundManager.createSound('hellbraun_m');
soundManager.createSound('hellblau_m');
soundManager.createSound('dunkelgrun_m');
soundManager.createSound('dunkelbraun_m');
soundManager.createSound('dunkelblau_m');
}